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Managing Creative People If men are from Mars
and women from Venus, then most creatives come from a planet that is all their own. That is
why they are so important. Easily crushed by convention and conformity they need to be
nurtured. This poses a special management challenge. Here are a few tips.
Ten Things You Should Do
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Understand what motivates them.
Conventional rewards like money and benefits may be less significant than recognition and
professional acceptance, but see (1) below.
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Provide a stimulating environment.
Space, light, paintings, posters, plants, books and music can go a long way to creating
the environment for good work. Allow reasonable customisation of workstations.
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Create the right culture.
Normative systems of management - where managers set standards (norms) and lead by good
example - tend to work best. Rigid disciplinarian cultures are a disaster
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Expect attitude. Creatives are
often colourful people with differing degrees of creative temperament, odd behaviour and
unusual fashion sense. Learn to go with the flow so long as the job is done.
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Use change constructively.
Most work groups resist change. Many creatives thrive on it. You can use change positively
to energise the team.
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Flexible working. Creativity
isn’t a nine to five process. Allow morning stars and evening stars to flourish by
extended opening hours, adopting flexible work patterns and providing laptops or other
tools so that people can continue to work at home.
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Brief, consult and involve.
The poorly briefed creative will go off on a tangent, producing brilliant work, that is,
sadly, not right for the task. A proper brief to a creative will explain what the client
wants, how it will be used, evaluated and when it is required. Ask your creative for
ideas.
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Give them the professional
responsibility. Let them manage themselves to meet the brief and deadline. Only
intercede if it is really necessary, otherwise, let them get on with it. See (4) below.
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Variety. Creatives like a
challenge and thrive on a good mix of work. This is why in-house creative teams often fail
and outside agencies flourish.
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Acknowledge good work.
Everyone likes to be appreciated and honest appreciation of a job well done is one of the
finest motivators there can be.
Five Things You Should Not Do
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Don’t pay peanuts. Just
because money isn’t the turn-on for your creatives, it doesn’t mean they have no interest.
If you don’t pay at least market rates, or more for exceptional talent, it will go
walking.
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Don't have favourites. Treat
all members of the team the same at all times if you want to avoid bitterness and
disenchantment.
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Don’t apply pressure. Much
like everyone else, creatives can be crushed by having too much work and bored by having
too little. Good managers set tasks and deadlines, while signposting the next assignment
to give the incentive to complete current tasks and move on.
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Don’t interfere. Remember, the
most intensive period of work is often at the end of the project, so when 80 percent of
the time is expended you may apparently see only 20 percent of the final project.
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Don’t have a nervous breakdown.
Managing creatives can be frustrating but also intensely rewarding. Developing the special
skills required will serve you well in many other fields of management.
Further Reading
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Title |
Author |
Publisher |
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T Shirts and Suits: A Guide to the Business of Creativity |
David Parrish |
Merseyside ACME |
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Managing Creativity and Innovation |
Michael Watkins |
Harvard Business School Press |
© Ainsworth
Maguire
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